MANY TOOTHED BLACKFISH

Dictionary

File ID:

15305

Word ID:

13546

Unk2:

353

Unk3:

0

Header

Generic

Ignores force fields:

False

Ignores gravity:

False

TA not active:

False

Picking uses region:

False

Equip size requirement:

DoesNotMatter

Vehicle animation:

None

Update physics from animations:

False

Rope length:

0

Clip size:

3

Budget class:

97

Movement

Movement speed:

120

Jump height:

20

Grant jump:

False

Include rider air movement:

True

Requires takeoff:

False

Grants speed:

False

Ground motion:

Default

Grants fly:

False

Movement H flip:

True

Ai

AI mood:

Neutral

AI enabled:

True

Dig enabled:

False

Split enabled:

False

Shoot enabled:

False

Sight distance (tiles):

9

Visibility factor:

100

React size compare:

SizeCompare

Attack damage:

20

Attracts/repulses

Atract/repulse 0

Mode:

RepulseFlee

Only when equipped:

False

Object category:

Big

Object subcategory 1:

125

Object subcategory 2:

6171

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 1

Mode:

RepulseFlee

Only when equipped:

False

Object category:

Vehicle

Object subcategory 1:

2613

Object subcategory 2:

2691

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 2

Mode:

RepulseFlee

Only when equipped:

False

Object category:

Vehicle

Object subcategory 1:

2613

Object subcategory 2:

2691

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 3

Mode:

AttractInvestigate

Only when equipped:

False

Object category:

[unknown value: 2866]

Object subcategory 1:

5489

Object subcategory 2:

5491

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 4

Mode:

AttractDestroy

Only when equipped:

False

Object category:

[unknown value: 2866]

Object subcategory 1:

4519

Object subcategory 2:

4522

Object:

[any]

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 5

Mode:

AttractConsume

Only when equipped:

False

Object category:

Fish

Object subcategory 1:

898

Object subcategory 2:

[any]

Object:

[any]

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 6

Mode:

AttractDestroy

Only when equipped:

False

Object category:

Container

Object subcategory 1:

523

Object subcategory 2:

579

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 7

Mode:

AttractConsume

Only when equipped:

False

Object category:

Food

Object subcategory 1:

942

Object subcategory 2:

1140

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 8

Mode:

AttractConsume

Only when equipped:

False

Object category:

Insect

Object subcategory 1:

1506

Object subcategory 2:

1548

Object:

[any]

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 9

Mode:

AttractConsume

Only when equipped:

False

Object category:

Food

Object subcategory 1:

942

Object subcategory 2:

1138

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 10

Mode:

AttractConsume

Only when equipped:

False

Object category:

Food

Object subcategory 1:

942

Object subcategory 2:

1138

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 11

Mode:

AttractConsume

Only when equipped:

False

Object category:

Food

Object subcategory 1:

942

Object subcategory 2:

1138

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 12

Mode:

AttractConsume

Only when equipped:

False

Object category:

Food

Object subcategory 1:

942

Object subcategory 2:

1138

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 13

Mode:

AttractConsume

Only when equipped:

False

Object category:

Fish

Object subcategory 1:

899

Object subcategory 2:

926

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 14

Mode:

AttractInvestigate

Only when equipped:

False

Object category:

[unknown value: 2866]

Object subcategory 1:

5489

Object subcategory 2:

5491

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 15

Mode:

AttractDestroy

Only when equipped:

False

Object category:

Fish

Object subcategory 1:

897

Object subcategory 2:

[any]

Object:

[any]

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 16

Mode:

AttractInvestigate

Only when equipped:

False

Custom emote:

Entertainment

Object category:

Entertainment

Object subcategory 1:

741

Object subcategory 2:

[any]

Object:

[any]

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 17

Mode:

AttractInvestigate

Only when equipped:

False

Object category:

[unknown value: 2866]

Object subcategory 1:

3355

Object subcategory 2:

3356

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 18

Mode:

AttractProtect

Only when equipped:

False

Object category:

Human

Object subcategory 1:

6184

Object subcategory 2:

6243

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 19

Mode:

AttractProtect

Only when equipped:

False

Object category:

Human

Object subcategory 1:

6179

Object subcategory 2:

6189

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 20

Mode:

AttractInvestigate

Only when equipped:

False

Object category:

Human

Object subcategory 1:

6184

Object subcategory 2:

6232

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 21

Mode:

AttractInvestigate

Only when equipped:

False

Object category:

Human

Object subcategory 1:

6186

Object subcategory 2:

6270

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 22

Mode:

AttractInvestigate

Only when equipped:

False

Object category:

Human

Object subcategory 1:

6184

Object subcategory 2:

6246

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 23

Mode:

AttractFollow

Only when equipped:

False

Object category:

Vehicle

Object subcategory 1:

2613

Object subcategory 2:

[any]

Object:

[any]

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 24

Mode:

AttractProtect

Only when equipped:

False

Object category:

Mammal

Object subcategory 1:

1562

Object subcategory 2:

1590

Object:

[any]

Adjective category:

8

Adjective subcategory:

1670

Adjective ID:

574

Atract/repulse 25

Mode:

AttractProtect

Only when equipped:

False

Object category:

[unknown value: 2866]

Object subcategory 1:

5490

Object subcategory 2:

5495

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 26

Mode:

AttractProtect

Only when equipped:

False

Object category:

Mammal

Object subcategory 1:

1564

Object subcategory 2:

1637

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 27

Mode:

AttractInvestigate

Only when equipped:

False

Object category:

[unknown value: 2866]

Object subcategory 1:

5489

Object subcategory 2:

5491

Object:

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

Atract/repulse 28

Mode:

AttractInvestigate

Only when equipped:

False

Object category:

[any]

Object subcategory 1:

[any]

Object subcategory 2:

[any]

Object:

[any]

Adjective category:

5

Adjective subcategory:

1636

Adjective ID:

1028

Container

Open container:

False

Show contained objects:

False

Display contained objects at bottom:

False

Is cannon:

False

Container width:

0

Container height:

0

Electricity

Generates charge:

False

Water charge:

None

Can be shocked:

False

Ignore water particles:

False

Shock on touch:

True

Transports charge:

False

Placement

Placement type:

Free

Enable sky:

False

Enable background:

False

Enable H flip:

True

Enable rotate 90deg:

False

Collides with AI:

True

Align to terrain:

False

Physics

Combiner:

None

Material:

OrganicAnimal

Mass:

60

Integrity:

60

Inertia:

0

Fire interaction:

Material

Buoyancy factor:

80

Is waterproof:

True

Can attach:

False

Temperature

Temperature:

50

Melting point:

30

Gas point:

180

Triggers & Actions

Trigger 0: OnVehicleAction

Non-repeatable:

False

Filters

StageObject entity ID:

[any]

Use icon:

Default

Action 0: Animation

Target

Target:

Self

Stage entity:

[any]

New animation:

Attack

Action 1: DealDamage

Target

Target:

Other

Stage entity:

[any]

Damage amount:

20

Trigger 1: OnUsed

Non-repeatable:

False

Filters

StageObject entity ID:

[any]

Use icon:

Pet

Action 0: Animation

Target

Target:

Self

Stage entity:

[any]

New animation:

Idle2

Trigger 2: OnUseEquipped

Non-repeatable:

False

Filters

Filter 0

Exclude:

False

Object category:

Tool

Object subcategory 1:

2258

Object subcategory 2:

2419

Adjective category:

[any]

Adjective subcategory:

[any]

Adjective ID:

[any]

StageObject entity ID:

[any]

Use icon:

Apply

Action 0: Animation

Target

Target:

Self

Stage entity:

[any]

New animation:

Fiddle

Action 1: ApplyAdjective

Target

Target:

Self

Stage entity:

[any]

Adjective ID:

24396

Suppress banner:

False

Frames

Unknown flag:

True

Physics shape count:

1

Root frame: Main

X:

0.000000

Y:

0.000000

Rotation:

0.000000

Enabled:

True

Children

Frame 0: Image

X:

-4.000000

Y:

11.000000

Rotation:

0.000000

Enabled:

True

Texture:

Image file ID 9159

Mask ID:

23439

Display list data size:

312

Limb: Body

Index:

0

Limb: Head

Index:

1

Limb: LeftArm

Index:

255

Limb: RightArm

Index:

255

Limb: LeftLeg

Index:

255

Limb: RightLeg

Index:

255

Children

Frame 0: TexQuad

X:

-0.049561

Y:

-11.430176

Rotation:

0.000000

Enabled:

True

Body part:

Body

Z order:

1

Spawn position points

Point 0:

0.172119, -0.129395

Point 1:

55.979004, -63.897217

Point 2:

-0.171387, -0.129395

Point 3:

12.046143, -63.897217

Point 4:

-0.171387, 0.089111

Point 5:

12.046143, -36.030762

Point 6:

0.172119, 0.089111

Point 7:

55.979004, -36.030762

Children

Frame 0: TexQuad

X:

13.451172

Y:

2.322266

Rotation:

0.000000

Enabled:

True

Body part:

Head

Z order:

2

Spawn position points

Point 0:

0.161133, -0.093750

Point 1:

52.964111, -33.974121

Point 2:

-0.010498, -0.093750

Point 3:

31.023926, -33.974121

Point 4:

-0.010498, 0.070068

Point 5:

31.023926, -13.037109

Point 6:

0.161133, 0.070068

Point 7:

52.964111, -13.037109

Children

Frame 0: HotSpot

X:

7.598145

Y:

-8.891846

Rotation:

10.000000

Enabled:

True

Type:

HotSpotEquip

Enabled:

False

Equip location:

EquipperHead

Filter

StageObject entity ID:

[any]

Frame 1: HotSpot

X:

11.000000

Y:

-4.000000

Rotation:

0.000000

Enabled:

True

Type:

HotSpotEquip

Enabled:

False

Equip location:

EquipperFace

Filter

StageObject entity ID:

[any]

Frame 2: HotSpot

X:

24.000000

Y:

0.000000

Rotation:

0.000000

Enabled:

True

Type:

HotSpotEmitter

Enabled:

False

Emit X:

0

Emit Y:

0

Angle:

0

Spawn interval:

0

Emit speed:

0

Scatter shot:

False

Spawn count:

0

Apply gravity:

True

Emit object:

[unknown object ID 0]

Emitter label:

Mouth

Frame 1: TexQuad

X:

-22.573242

Y:

-1.088867

Rotation:

0.000000

Enabled:

True

Body part:

Tail

Z order:

3

Spawn position points

Point 0:

0.020996, -0.050781

Point 1:

10.977539, -54.995361

Point 2:

-0.072510, -0.050781

Point 3:

0.011963, -54.995361

Point 4:

-0.072510, 0.050537

Point 5:

0.011963, -42.017334

Point 6:

0.020996, 0.050537

Point 7:

10.977539, -42.017334

Frame 2: TexQuad

X:

10.669678

Y:

7.695312

Rotation:

0.000000

Enabled:

True

Body part:

Arm

Z order:

4

Spawn position points

Point 0:

0.034912, -0.026855

Point 1:

14.986084, -32.997803

Point 2:

-0.074219, -0.026855

Point 3:

1.009033, -32.997803

Point 4:

-0.074219, 0.066650

Point 5:

1.009033, -21.008057

Point 6:

0.034912, 0.066650

Point 7:

14.986084, -21.008057

Children

Frame 0: HotSpot

X:

-6.000000

Y:

6.000000

Rotation:

90.000000

Enabled:

False

Type:

HotSpotEquip

Enabled:

True

Equip location:

EquipperPickup

Filter

StageObject entity ID:

[any]

Frame 3: TexQuad

X:

18.633301

Y:

7.668457

Rotation:

0.000000

Enabled:

True

Body part:

Arm

Z order:

0

Spawn position points

Point 0:

0.034912, -0.026855

Point 1:

28.988525, -32.997803

Point 2:

-0.074219, -0.026855

Point 3:

15.011230, -32.997803

Point 4:

-0.074219, 0.066650

Point 5:

15.011230, -21.008057

Point 6:

0.034912, 0.066650

Point 7:

28.988525, -21.008057

Frame 4: HotSpot

X:

3.000000

Y:

-10.000000

Rotation:

0.000000

Enabled:

True

Type:

HotSpotSaddle

Enabled:

False

Saddle animation:

Ride

Is control spot:

True

Saddle sorting:

ZSort

Can knock off:

False

Filter

StageObject entity ID:

[any]

Frame 5: HotSpot

X:

-8.000000

Y:

-5.000000

Rotation:

-10.000000

Enabled:

True

Type:

HotSpotEquip

Enabled:

False

Equip location:

EquipperBack

Filter

StageObject entity ID:

[any]

Frame 1: Ellipse

X:

0.000000

Y:

0.000000

Rotation:

0.000000

Enabled:

True

Width:

27.000000

Height:

11.500000

Audio

Audio slot: InitAttack

Group ID:

41

SeqArc ID:

48

Seq ID:

3

Sound attribute:

None

Audio slot: Destroyed

Group ID:

41

SeqArc ID:

48

Seq ID:

3

Sound attribute:

None

Audio slot: Consume

Group ID:

151

SeqArc ID:

95

Seq ID:

1

Sound attribute:

None

Audio slot: ObjectOfInterest

Group ID:

41

SeqArc ID:

48

Seq ID:

3

Sound attribute:

None

Audio slot: Use

Group ID:

41

SeqArc ID:

48

Seq ID:

3

Sound attribute:

None

Audio slot: Flee

Group ID:

41

SeqArc ID:

48

Seq ID:

3

Sound attribute:

None

Audio slot: ExtendedIdle

Group ID:

41

SeqArc ID:

48

Seq ID:

3

Sound attribute:

None

Audio slot: Sleepy

Group ID:

105

SeqArc ID:

65535

Seq ID:

136

Sound attribute:

None

Audio slot: UsedOrUsedEquipped

Group ID:

41

SeqArc ID:

48

Seq ID:

3

Sound attribute:

None

Audio slot: Mount

Group ID:

143

SeqArc ID:

87

Seq ID:

1

Sound attribute:

None

Attack

Attack for animation: Attack

File ID:

4554

Notes

Action:

40

To:

[any]

From:

[any]

Attack for animation: Celebrate

Notes

Action:

0

To:

0

From:

0

Attack for animation: Cheer

Notes

Action:

0

To:

0

From:

0

Attack for animation: Climb

Notes

Action:

0

To:

0

From:

0

Attack for animation: ClimbLadder

Notes

Action:

0

To:

0

From:

0

Attack for animation: Dance

Notes

Action:

0

To:

0

From:

0

Attack for animation: Death

File ID:

4555

Attack for animation: Dig

Notes

Action:

0

To:

0

From:

0

Attack for animation: Drive

Notes

Action:

0

To:

0

From:

0

Attack for animation: Eat

File ID:

4556

Notes

Action:

65

To:

[any]

From:

[any]

Attack for animation: Fiddle

File ID:

4558

Notes

Action:

110

To:

[any]

From:

[any]

Attack for animation: Follow

Notes

Action:

0

To:

0

From:

0

Attack for animation: GetUp

Notes

Action:

0

To:

0

From:

0

Attack for animation: Hurt

File ID:

4559

Attack for animation: Idle

File ID:

26086

Attack for animation: Idle2

File ID:

4557

Attack for animation: Jump

File ID:

31133

Attack for animation: JumpIdle

File ID:

31134

Attack for animation: Kick

Notes

Action:

0

To:

0

From:

0

Attack for animation: Land

File ID:

31135

Attack for animation: LayDown

File ID:

31136

Attack for animation: Melee

File ID:

1761

Notes

Action:

30

To:

[any]

From:

[any]

Attack for animation: PickUp

File ID:

26087

Attack for animation: Ride

Notes

Action:

0

To:

0

From:

0

Attack for animation: Run

File ID:

31137

Attack for animation: Scared

File ID:

4562

Attack for animation: ScaredRun

File ID:

31137

Attack for animation: Shoot

File ID:

26089

Notes

Action:

22

To:

0

From:

35

Attack for animation: Sleep

File ID:

4564

Attack for animation: StickyWalk

Notes

Action:

0

To:

0

From:

0

Attack for animation: Swim

File ID:

4565

Attack for animation: SwimIdle

File ID:

4560

Attack for animation: Throw

File ID:

30734

Attack for animation: Walk

File ID:

31137

Attack for animation: Fly

File ID:

26084

Attack for animation: FlyIdle

File ID:

26085

Attack for animation: Poke

Notes

Action:

0

To:

0

From:

0

Attack for animation: Special1

Notes

Action:

0

To:

0

From:

0

Attack for animation: Special2

Notes

Action:

0

To:

0

From:

0

Attack for animation: SwimExtendedIdle

File ID:

26083

Attack for animation: FlyExtendedIdle

File ID:

26082

Attack for animation: Sit

Notes

Action:

0

To:

0

From:

0

Attack for animation: ScaredFly

File ID:

26084

Attack for animation: ScaredSwim

File ID:

4565

Attack animation length:

70